The Coding Interview — A Repeatable 6-Phase Method
A repeatable method beats raw problem-solving nerves
The coding interview grades four things — problem-solving, coding, communication, and testing — and three of them are lost if you solve silently or jump straight to code. Run the same six phases every time so the structure carries you when the problem is hard.
The six phases, traced
- Clarify — restate the problem; ask about input size, types, duplicates, empty/negative, sorted? Confirm the expected output. (Catches the wrong-problem disaster.)
- Examples — write 1–2 concrete cases incl. an edge case; they double as your tests.
- Brute force — state the obvious solution and its Big-O out loud. You now have a baseline and a correctness reference.
- Optimize — identify the pattern (two pointers? sliding window? hash map? binary search? — see DSA Pattern Recognition), explain the new complexity before coding.
- Code — write clean, named code; narrate as you go ("now I'll handle the empty case").
- Test — dry-run your example line by line; check the edges you listed. Find your own bug before they do.
How to use it for practice
Don't just solve problems — solve them out loud, on a timer, in these phases (record yourself, or use the spaced-repetition deck for the patterns). The skill being trained is the narration, not just the answer.
Pitfalls
- Coding before clarifying/optimizing — the most common rejection.
- Solving silently — the interviewer can't score what they can't hear; think aloud.
- Skipping tests — finishing with an untested function reads as careless.
Takeaways
- Clarify → Examples → Brute+O → Optimize(pattern) → Code → Test — every time.
- Communication and testing are half the score; narrate and dry-run.
- Practice the method aloud, not just the answer.
Re-authored for this guide; phase diagram hand-authored as SVG. Follows the Tech Interview Handbook (yangshun). See also: DSA Pattern Recognition, and the spaced-repetition review deck.
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