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Introduction to Binary Indexed Tree Pattern

A Binary Indexed Tree (BIT / Fenwick Tree) makes prefix sums mutable by storing each index's cumulative contribution in a compressed forest of ranges, sized by the lowest set bit of the index, so that both update and prefixSum only ever touch O(log n) of those ranges instead of O(n) raw elements.

Recognize the pattern

Brute force → optimal

Brute force: keep the raw array; on update just overwrite the cell (O(1)); on query, sum a range by walking it (O(n) per query). For q queries and u updates, total cost is O(u + q·n).

Prefix-sum array: query becomes O(1) (P[r]-P[l-1]), but every update now requires re-deriving all prefix sums after that index — O(n) per update.

BIT (optimal): both update and prefix-sum query cost O(log n), because each only visits the O(log n) BIT nodes whose ranges cover the index — derived below.

Mechanism

BIT node i (1-indexed) stores the sum of a range of length lowbit(i) = i & (-i) ending at i: it covers indices (i - lowbit(i) + 1 .. i).

Complexity, derived

Time: prefixSum strips one set bit per hop, so it runs at most popcount(i) times. update strictly increases i's trailing-zero count by at least one hop, and an index no larger than n has at most ⌊log2 n⌋+1 bits — so trailing-zero count has at most that many possible values, bounding the loop the same way. Either way each loop executes at most ⌊log2 n⌋+1 times → O(log n) per operation. A range query [l,r] is prefixSum(r) - prefixSum(l-1), still O(log n).

Space: exactly one array of size n+1 → O(n), versus a Segment Tree's ~4n array (implementation constant, still O(n) but larger).

Build: naive build (n calls to update) is O(n log n); an O(n) build exists by propagating each tree[i] directly to its parent tree[i+lowbit(i)] once.

Worked example

Array (1-indexed): A = [_, 3, 2, -1, 6, 5, 4, -3, 3] (n=8). Build tree, then query prefixSum(7) and update A[3] += 4.

OpIndex chainResult
prefixSum(7)tree[7]=-3 → tree[6]=9 → tree[4]=10 → stop-3+9+10 = 16 (check: 3+2-1+6+5+4-3=16 ✓)
update(3, +4)tree[3]+=4 → tree[4]+=4 → tree[8]+=4 → stopA[3] becomes 3; three tree cells touched, not 5
prefixSum(7) againtree[7] → tree[6] → tree[4] (now +4)20 (16 + 4, correctly reflecting the update)

Java implementation

class Fenwick {
    private final long[] tree;
    private final int n;
    Fenwick(int n) { this.n = n; this.tree = new long[n + 1]; }

    void update(int i, long delta) {
        for (; i <= n; i += i & (-i)) tree[i] += delta;
    }

    long prefixSum(int i) {
        long sum = 0;
        for (; i > 0; i -= i & (-i)) sum += tree[i];
        return sum;
    }

    long rangeSum(int l, int r) { // inclusive, 1-indexed
        return prefixSum(r) - prefixSum(l - 1);
    }
}

Pitfalls

When to use / when NOT — vs Segment Tree

BIT (Fenwick)Segment Tree
TimeO(log n) update/queryO(log n) update/query
SpaceO(n), tight constantO(n), ~4n constant
Supported opsinvertible (sum, XOR, count)any associative op (min, max, gcd, sum)
Code complexity~10 lines, iterative~40+ lines, recursive, lazy prop for range updates
Range updatesneeds 2-BIT tricknative with lazy propagation

Use BIT when the aggregate is invertible and you want minimal, fast, easy-to-debug code (competitive programming default for range-sum). Use a Segment Tree when you need min/max/gcd, complex range-update+range-query, or custom associative merges.

Takeaways

Recall: Why does update(i, delta) touch at most O(log n) tree cells, and what binary-representation fact guarantees that bound?


Synthesized from standard Fenwick Tree (BIT) references and competitive-programming literature (GeeksforGeeks, CP-Algorithms).

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