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Hash Table and Set

Hash Table and Set

Imagine a coat-check counter. You hand over a coat, the clerk computes a locker number from your ticket, and stores the coat there. To get it back, they recompute the same number and walk straight to that locker — no scanning the whole rack. A hash table works exactly this way: instead of searching for a key, it computes where the key should live. That single idea — turn a key into an array index by arithmetic — is what buys us average O(1) lookup, insertion, and deletion, the fastest general-purpose associative structure we have.

A set is the same machine with the coats thrown away: we keep only the tickets. It answers one question fast — "have I seen this before?" A hash table (a map/dictionary) stores key→value; a hash set stores just keys. Internally they are the same skeleton, so their costs are identical.

Precise definition

A hash table is an array of m slots ("buckets") plus a hash function h(key) that maps any key to an index in [0, m). Because the universe of keys is far larger than m, two distinct keys can map to the same bucket — a collision. Every real hash table needs a collision strategy:

The key performance knob is the load factor α = n / m (entries per bucket). To keep chains short and probe sequences fast, the table resizes — typically doubling m and rehashing every entry — once α crosses a threshold (Java's HashMap uses 0.75; Go's map ~6.5 per bucket).

Worked example: counting operations

Take a tiny table with m = 8 buckets and the hash h(k) = k mod 8, using separate chaining. Insert the keys [5, 21, 13, 40]:

Now search for 13: h(13) = 5, scan bucket 5 = [13, 21, 5], match on the 1st compare. Total = 1 hash + 1 compare. Search for 99: h(99) = 3, bucket 3 empty → miss in 1 hash, 0 compares. Notice the cost tracks the chain length, not n. Here three of four keys collided in bucket 5 — a degenerate hash. With α = 4/8 = 0.5 and a good hash, expected chain length is ~0.5, so lookups average roughly 1 compare regardless of table size.

Pitfalls & what an interviewer probes

When it matters & trade-offs vs neighbours

Hash tables are the default answer to "make this lookup fast": de-duplication, frequency counting, caches, memoization, join keys, and the classic interview trick of trading space for time (e.g. two-sum in one pass with a seen-map). Whenever a brute-force solution is O(n2) because of a nested "have I seen X?" search, a hash set usually collapses it to O(n).

Key takeaways

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